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Episode 53: Sequels

In Episode 53 of the Game Engine Podcast we discuss Sequels.

This week’s on-the-spot topic was inspired by a GDC vault piece on Gamasutra (link below) where writer’s for Portal 2 discussed designing the sequel to a game most people felt was complete. Andrew and Paul do the old two man podcast routine to discuss what makes for a sequel.

The link for the GDC talk can be found here:

You can, as always, contact us through emailTwitterFacebook or Google+. This episode can be found here (of course!), as well as via the RSS Feed or iTunes (we would love more ratings and reviews!). If there’s somewhere you can’t find us but wish you could, let us know.

Super apologies for late post! We record them on time! We just suck at this posting! Also sorry if recording is a bit funny, we didn’t get an audio clean this week unfortunately.

  • http://josipkladaric.blogspot.com/ Josip Kladaric

    You guys used to be so great.